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TUTORIAL - Adding Shoes toMaxis Meshes
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Adding Shoes
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Shoe Meshes
 
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Step 11
Select all the groups and click on Regroup. Now rename the new group as body
Step 12
Now click on Comment and paste the comment again on the pop up window.
Step 13
Export your work. Done, you're ready to work on the textures :-)
NOTE: The Map of the shoe meshes is ready to work on most Maxis meshes without changing its position. Anyway I recommend you to look on the Textures coordiation Editor in Milkshape before to close the program just to be sure that the shoes are in a free position of the map.
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Shoe Meshes
 
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